Utilities are helpful, usually single-property classes that can provide more flexibility into Folwell design system at high specificity. Designers and developers can use them to test new components or build prototypes without committing unnecessary one-time-use selectors into production.
Utility classes can be used in Folwell components to increase their modularity without requiring additional markup or modifier classes. The Folwell utility classes use a naming convention that follows the Folwell design system methodology.